Description
Create game mechanics to trigger a range of emotions and provide a variety of play
Explore several options for combining narrative with interactivity
Build interactions that let multiplayer gamers get into each other’s heads
Motivate players through rewards that align with the rest of the game
Establish a metaphor vocabulary to help players learn which design aspects are game mechanics
Plan, test, and analyze your design through iteration rather than deciding everything up front
Learn how your game’s market positioning will affect your design






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